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        <title>Vote for the next Lunacy features</title>
        <link>https://lunatics.icons8.com/</link>
        <pubDate>Wed, 15 Apr 2026 02:10:01 +0000</pubDate>
        <language>en</language>
            <description>Vote for the next Lunacy features</description>
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    <item>
        <title>Feature Request: Built-in tooltip property for prototype items</title>
        <link>https://lunatics.icons8.com/discussion/727/feature-request-built-in-tooltip-property-for-prototype-items</link>
        <pubDate>Tue, 03 Feb 2026 12:27:21 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">727@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I would like to suggest adding a built-in tooltip property for items in prototypes.</p><p><br /></p><p>Feature description:</p><p>- Allow designers to assign tooltip text to items directly within Lunacy.</p><p>- Tooltips should appear during prototype preview without manually creating and positioning tooltip designs.</p><p>- Should support basic customization (e.g., delay, position, style) while keeping default design for convenience.</p><p><br /></p><p>Why this is important:</p><p>- Currently, designers have to manually create tooltip components and manage their visibility in prototypes.</p><p>- A native tooltip property would simplify workflows, save time, and make prototypes cleaner and more interactive.</p><p>- Common use case in UI/UX design for hints, explanations, or hover effects.</p><p><br /></p><p>Example use cases:</p><p>- Buttons with explanatory tooltips</p><p>- Icons with short descriptions</p><p>- Interactive UI elements needing contextual hints</p><p><br /></p><p>This feature would greatly improve prototyping efficiency and UX fidelity.</p><p>Thank you for considering this enhancement!</p>]]>
        </description>
    </item>
    <item>
        <title>9-Slice Image Scaling</title>
        <link>https://lunatics.icons8.com/discussion/744/9-slice-image-scaling</link>
        <pubDate>Sun, 01 Mar 2026 11:46:45 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>Adreal</dc:creator>
        <guid isPermaLink="false">744@/discussions</guid>
        <description><![CDATA[<p>I would love to see support for 9-slice (3&times;3) image scaling in Lunacy. This would allow images or UI elements to be resized without distorting the corners and edges. The corners would remain fixed, edges would scale in one direction, and only the center area would stretch.</p><p>This would be especially useful for UI components like buttons, panels, and dialog backgrounds, improving workflow and preventing visual distortion.</p><p>(it may be also called Sub-Region(?))</p>]]>
        </description>
    </item>
    <item>
        <title>Image Interpolation (Scaling)</title>
        <link>https://lunatics.icons8.com/discussion/743/image-interpolation-scaling</link>
        <pubDate>Sun, 01 Mar 2026 11:38:46 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>Adreal</dc:creator>
        <guid isPermaLink="false">743@/discussions</guid>
        <description><![CDATA[<p>It would be great to have an option for selecting the interpolation method. such as Nearest, e.g. to keep pixel‑art images crisp. For example, if I import a 16&times;16 sprite into Lunacy and scale it up to 128&times;128, the image should remain sharp.</p>]]>
        </description>
    </item>
    <item>
        <title>Any reasons why Portable Version request is declined?</title>
        <link>https://lunatics.icons8.com/discussion/741/any-reasons-why-portable-version-request-is-declined</link>
        <pubDate>Sat, 21 Feb 2026 15:40:27 +0000</pubDate>
        <category>Discussion club</category>
        <dc:creator>Adreal</dc:creator>
        <guid isPermaLink="false">741@/discussions</guid>
        <description><![CDATA[<p>Why no reason and just secretly declined?</p><p><a href="https://lunatics.icons8.com/discussion/740/portable-version/p1" rel="nofollow">https://lunatics.icons8.com/discussion/740/portable-version/</a></p>]]>
        </description>
    </item>
    <item>
        <title>🐞 Bug Report: Large Component Handling / Performance Issue</title>
        <link>https://lunatics.icons8.com/discussion/733/bug-report-large-component-handling-performance-issue</link>
        <pubDate>Tue, 03 Feb 2026 12:43:21 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">733@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I encountered a performance issue when working with a large number of components in a project.</p><p><br /></p><p>Steps to Reproduce:</p><p>1. Create or open a project containing thousands of components (e.g., several thousand icons).</p><p>2. Try to search for a component or replace a component via the component search dropdown.</p><p>3. Click on the search box or attempt to select a component.</p><p>4. The application becomes unresponsive for several seconds as it tries to load all components at once.</p><p><br /></p><p>Expected Behavior:</p><p>- The component search and replacement should remain responsive, even with thousands of components.</p><p>- Components can be loaded progressively or lazily to avoid freezing the application.</p><p><br /></p><p>Actual Behavior:</p><p>- The application hangs or is not responsive for several seconds.</p><p>- Workflow is interrupted, making large files difficult to manage.</p><p>- Other design tools handle this smoothly by progressively loading components without freezing.</p><p><br /></p><p>Impact:</p><p>- Major disruption in large projects or design systems.</p><p>- Slowdowns reduce productivity and may force users to split files unnecessarily.</p><p>- Critical for users managing icon libraries, UI kits, or design systems with many components.</p><p><br /></p><p>Additional notes:</p><p>- Issue occurs consistently with large component sets.</p><p>Thank you for investigating this performance problem.</p>]]>
        </description>
    </item>
    <item>
        <title>lunacy-dedicated for personal use (?)</title>
        <link>https://lunatics.icons8.com/discussion/739/lunacy-dedicated-for-personal-use</link>
        <pubDate>Tue, 10 Feb 2026 15:11:21 +0000</pubDate>
        <category>Discussion club</category>
        <dc:creator>Adreal</dc:creator>
        <guid isPermaLink="false">739@/discussions</guid>
        <description><![CDATA[<p>So how I understand, lunacy-dedicated is (only) for Companies,</p><p>but could you add an option for <strong>free</strong> personal use? so e.g.: that I have the ability to host lunacy-dedicated/&quot;lunacyapp.com&quot; locally for my family</p><p>would this be Possible?</p>]]>
        </description>
    </item>
    <item>
        <title>🐞 Bug Report: Copy-Paste Prototype Loss</title>
        <link>https://lunatics.icons8.com/discussion/732/bug-report-copy-paste-prototype-loss</link>
        <pubDate>Tue, 03 Feb 2026 12:42:54 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">732@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I found an issue where copying components or frames between projects can cause some prototype settings to be lost.</p><p><br /></p><p>Steps to Reproduce:</p><p>1. Open Project A containing components with prototype interactions (e.g., links, state changes, hover effects).</p><p>2. Select one or more components or frames.</p><p>3. Copy (Cmd/Ctrl + C) and paste (Cmd/Ctrl + V) into Project B.</p><p>4. Observe that some prototype settings or interactions do not carry over to the new project.</p><p><br /></p><p>Expected Behavior:</p><p>- All prototype settings, interactions, and states should be preserved when copying components between projects.</p><p>- Copied components should behave identically in the new project as in the original.</p><p><br /></p><p>Actual Behavior:</p><p>- Certain prototype interactions are lost after pasting.</p><p>- The user must manually restore prototype settings in the new project.</p><p><br /></p><p>Impact:</p><p>- Interrupts workflow, especially in large design systems.</p><p>- Time-consuming and error-prone for designers reusing components across projects.</p><p>- Reduces reliability of component reuse in prototypes.</p><p><br /></p><p>Additional notes:</p><p>- The issue occurs consistently when copying multiple components with interactions.</p><p>Thank you for investigating this issue.</p>]]>
        </description>
    </item>
    <item>
        <title>Feature Request: Multi Rename / Bulk Rename</title>
        <link>https://lunatics.icons8.com/discussion/724/feature-request-multi-rename-bulk-rename</link>
        <pubDate>Tue, 03 Feb 2026 12:15:26 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">724@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I would like to suggest adding a multi rename (bulk rename) feature for layers and frames.</p><p><br /></p><p>Feature description:</p><p>Allow users to select multiple layers or frames and rename them all at once using a dedicated rename dialog.</p><p><br /></p><p>Suggested behavior:</p><p>- Select multiple items</p><p>- Press:</p><p>&nbsp;- Cmd + R (Mac)</p><p>&nbsp;- Ctrl + R (Windows)</p><p>- A modal opens with the following options:</p><p>&nbsp;- Find &amp; replace text</p><p>&nbsp;- Add prefix</p><p>&nbsp;- Add suffix</p><p>&nbsp;- Insert sequential numbers (ascending or descending)</p><p><br /></p><p>Why this is important:</p><p>Renaming layers manually is time-consuming, especially in large files with many frames, icons, or repeated elements.&nbsp;&nbsp;</p><p>This feature already exists in tools like Figma and significantly improves workflow speed and file organization.</p><p><br /></p><p>Use cases:</p><p>- Renaming icon sets</p><p>- Numbering frames or screens</p><p>- Adding consistent prefixes (e.g., &quot;btn_&quot;, &quot;icon_&quot;, &quot;card_&quot;)</p><p>- Cleaning up layer names before handoff to developers</p><p><br /></p><p>This would be a huge productivity boost for everyday design work.</p><p>Thank you for considering this feature!</p>]]>
        </description>
    </item>
    <item>
        <title>Feature Request: Jump to Design Location</title>
        <link>https://lunatics.icons8.com/discussion/726/feature-request-jump-to-design-location</link>
        <pubDate>Tue, 03 Feb 2026 12:21:17 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">726@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I would like to suggest a small but highly useful navigation feature for prototype preview.</p><p><br /></p><p>Feature description:</p><p>- When viewing a prototype, allow the user to quickly jump to the corresponding design location in the editor</p><p>- Could be a button or shortcut like &ldquo;Go to design&rdquo; that centers the view on the selected frame/artboard</p><p><br /></p><p>Why this is important:</p><p>- In large files with many frames or screens, it can be time-consuming to find the original design in the editor</p><p>- Designers often want to inspect or edit a specific frame while testing the prototype</p><p>- This feature would improve workflow efficiency and reduce frustration</p><p><br /></p><p>Example use cases:</p><p>- Quickly navigating to a frame after testing an interaction</p><p>- Inspecting design details without manually scrolling through large artboards</p><p>- Editing content while previewing user flows</p><p><br /></p><p>This small addition would greatly improve navigation and speed when working with prototypes.&nbsp;&nbsp;</p><p>Thank you for considering this improvement!</p>]]>
        </description>
    </item>
    <item>
        <title>Will Lunacy 12 support local vLLM integration to restore AI features?</title>
        <link>https://lunatics.icons8.com/discussion/734/will-lunacy-12-support-local-vllm-integration-to-restore-ai-features</link>
        <pubDate>Wed, 04 Feb 2026 07:17:13 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>bobo</dc:creator>
        <guid isPermaLink="false">734@/discussions</guid>
        <description><![CDATA[<p>In the latest version of Lunacy (v12), the local AI deployment features seem to have been removed. For users with offline workflow requirements, this is a significant change. I was wondering if there are plans to support local vLLM (or other local LLM) integration in the future to reactivate these AI capabilities?</p>]]>
        </description>
    </item>
    <item>
        <title>Allow restoring a deleted main component from its instances</title>
        <link>https://lunatics.icons8.com/discussion/723/allow-restoring-a-deleted-main-component-from-its-instances</link>
        <pubDate>Tue, 03 Feb 2026 12:06:48 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">723@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I would like to report a component behavior that could be improved to better match workflows in other design tools.</p><p>Current behavior:</p><p>When the main (parent) component is deleted, all of its child instances become detached and lose their connection completely.</p><p><br /></p><p>Expected / suggested behavior:</p><p>- Child instances should not automatically detach when the main component is deleted.</p><p>- It should be possible to restore or recreate the main component from one of the existing child instances.</p><p>- Alternatively, deleting the parent should keep the children as instances, not independent detached elements.</p><p><br /></p><p>Why this matters:</p><p>In real projects, it is easy to accidentally delete a main component. In other design tools, designers can recover the component from its children without losing structure and overrides.&nbsp;&nbsp;</p><p>The current behavior makes recovery impossible and can result in significant rework.</p><p><br /></p><p>Use case:</p><p>- Large design systems with many component instances</p><p>- Accidental deletion of a main component</p><p>- Safer, non-destructive component workflows</p><p><br /></p><p>Thank you for considering this improvement!</p>]]>
        </description>
    </item>
    <item>
        <title>Bug Report: Prototype State Sync Issue 🕷</title>
        <link>https://lunatics.icons8.com/discussion/731/bug-report-prototype-state-sync-issue</link>
        <pubDate>Tue, 03 Feb 2026 12:42:13 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">731@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I encountered an issue where changing a component state in a prototype unexpectedly modifies the design in the editor.</p><p><br /></p><p>Steps to Reproduce:</p><p>1. Open a design file with a component that has multiple states.</p><p>2. Enter prototype preview.</p><p>3. Switch the component to a different state within the prototype.</p><p>4. Exit prototype preview and return to the design editor.</p><p>5. Observe that the component&#39;s state change from the prototype has been applied to the design.</p><p>6. The issue temporarily resolves by closing and reopening Lunacy.</p><p><br /></p><p>Expected Behavior:</p><p>- Changes made to component states in prototype preview should not automatically modify the design.</p><p>- Prototype interactions should remain separate from the design unless explicitly applied.</p><p><br /></p><p>Actual Behavior:</p><p>- Component states changed in the prototype are applied to the design unexpectedly.</p><p>- Only reopening the application resets the display to the correct state.</p><p><br /></p><p>Impact:</p><p>- Can cause confusion and accidental design modifications.</p><p>- Risk of unintentionally altering master components.</p><p>- Interrupts workflow when testing interactions in prototypes.</p><p><br /></p><p>Additional notes:</p><p>- Issue occurs intermittently but is reproducible with components having multiple states.</p><p>- OS / Lunacy version info can help with debugging.</p><p><br /></p><p>Thank you for investigating this issue.</p>]]>
        </description>
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    <item>
        <title>Crash when changing component state</title>
        <link>https://lunatics.icons8.com/discussion/728/crash-when-changing-component-state</link>
        <pubDate>Tue, 03 Feb 2026 12:39:44 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">728@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I encountered a crash issue related to component states.</p><p><br /></p><p>Steps to Reproduce:</p><p>1. Open a design file with a component that has multiple states.</p><p>2. Select the component.</p><p>3. Attempt to switch its state (e.g., from &quot;default&quot; to &quot;hover&quot; or &quot;active&quot;).</p><p>4. The application crashes immediately and closes.</p><p><br /></p><p>Expected Behavior:</p><p>- The component state should change without causing the program to crash.</p><p>- The user should be able to switch between states safely.</p><p><br /></p><p>Actual Behavior:</p><p>- Lunacy crashes upon changing the component state.</p><p>- Any unsaved work is lost.</p><p><br /></p><p>Impact:</p><p>- Significant disruption to workflow.</p><p>- Risk of losing unsaved design work.</p><p>- Prevents testing or demonstrating interactive components.</p><p><br /></p><p>Additional notes:</p><p>- The crash occurs intermittently but is reproducible on components with multiple states.</p><p>- File type: .lunacy (or similar)</p><p>- OS:  Windows 10 </p><p><br /></p><p>Thank you for looking into this issue.</p>]]>
        </description>
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        <title>🐞 Bug Report: Style Search Box Focus Issue</title>
        <link>https://lunatics.icons8.com/discussion/729/bug-report-style-search-box-focus-issue</link>
        <pubDate>Tue, 03 Feb 2026 12:40:15 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">729@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I encountered an issue with the style search box in the editor.</p><p><br /></p><p>Steps to Reproduce:</p><p>1. Open a design file.</p><p>2. Select an object.</p><p>3. Open the style dropdown (e.g., text style, color style).</p><p>4. Click on the search box and start typing the name of a style.</p><p>5. After typing one or more letters, the search box loses focus and typing stops.</p><p><br /></p><p>Expected Behavior:</p><p>- The search box should retain focus while typing.</p><p>- Users should be able to type the full style name without interruption.</p><p>- Search results should update in real-time as expected.</p><p><br /></p><p>Actual Behavior:</p><p>- The search box unexpectedly loses focus after typing some characters.</p><p>- The user has to click again to continue typing.</p><p>- Searching for styles becomes cumbersome.</p><p><br /></p><p>Impact:</p><p>- Slows down workflow, especially in files with many styles.</p><p>- Frustrates users during repetitive tasks like applying text or color styles.</p><p><br /></p><p>Thank you for investigating this issue.</p>]]>
        </description>
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    <item>
        <title>🐞 Bug Report: Intermittent Variable Display Issue</title>
        <link>https://lunatics.icons8.com/discussion/730/bug-report-intermittent-variable-display-issue</link>
        <pubDate>Tue, 03 Feb 2026 12:41:07 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>erfiof</dc:creator>
        <guid isPermaLink="false">730@/discussions</guid>
        <description><![CDATA[<p>Hello Lunacy Team,</p><p><br /></p><p>I encountered an intermittent issue where variables do not always display correctly in the editor.</p><p><br /></p><p>Steps to Reproduce:</p><p>1. Open a design file that uses variables.</p><p>2. Observe the variable panel or variable options in properties.</p><p>3. Sometimes, variables are not visible.</p><p>4. Closing and reopening Lunacy may temporarily fix the issue, but the problem can reoccur.</p><p><br /></p><p>Expected Behavior:</p><p>- Variables should always be displayed in the editor consistently.</p><p>- Users should have reliable access to all defined variables without restarting the application.</p><p><br /></p><p>Actual Behavior:</p><p>- Variables sometimes disappear from the editor.</p><p>- The issue is intermittent and unpredictable.</p><p><br /></p><p>Impact:</p><p>- Interrupts workflow and causes confusion.</p><p>- May lead to mistakes if variables are assumed to be unavailable.</p><p>- Reduces reliability of variable-based design systems.</p><p><br /></p><p>Thank you for looking into this issue.</p>]]>
        </description>
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        <title>Text center vertical alignment appears broken.</title>
        <link>https://lunatics.icons8.com/discussion/722/text-center-vertical-alignment-appears-broken</link>
        <pubDate>Sun, 01 Feb 2026 15:09:20 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>Nivekian</dc:creator>
        <guid isPermaLink="false">722@/discussions</guid>
        <description><![CDATA[<p>I may be a new user, but this seems quite off to me.</p><p>I made a small rectangular graphic to put text over, made a text area the same size as my graphic and added text. I notice that after typing two lines of text the top line extends outside the area I selected with both &#39;top align&#39; and &#39;center align&#39; options.</p><p>However, a single line of text seems to stay with the set area</p>]]>
        </description>
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        <title>Add Ability to Apply Physical Length Unit like mm, cm, m</title>
        <link>https://lunatics.icons8.com/discussion/293/add-ability-to-apply-physical-length-unit-like-mm-cm-m</link>
        <pubDate>Mon, 14 Mar 2022 07:18:37 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>syauqyahmad</dc:creator>
        <guid isPermaLink="false">293@/discussions</guid>
        <description><![CDATA[<p>Lunacy was great with the basic designing features, and it was most like xd and affinity designer fusioned.</p><p>the addition of feature to add physical length as international unit or metric will be simple but strongly useful. it can help designer with printing media to design more intuitive and accurate, they can insert length accurately as their paper, magazine, and such banner.</p>]]>
        </description>
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        <title>Feature Request : Modifiable Arrow-Tip Size</title>
        <link>https://lunatics.icons8.com/discussion/720/feature-request-modifiable-arrow-tip-size</link>
        <pubDate>Sun, 25 Jan 2026 12:17:49 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>xedt</dc:creator>
        <guid isPermaLink="false">720@/discussions</guid>
        <description><![CDATA[<p>Dear Lunacy Team,</p><p>First of all, a huge compliment on what you&#39;re doing! I love this program and use it regularly at work and in my personal life.</p><p>One feature I&#39;d really like to see added is the <strong>ability to modify the size of arrowheads</strong>.</p><p>Being able to choose between different arrowheads is already very useful, but being able to make them even larger and smaller would be fantastic.</p><p>So far, I&#39;ve been crafting the arrows myself using different shapes, but having this feature integrated would save a lot of time.</p><p>Of course, this is just a cosmetic change, but perhaps you could consider it.</p><p><br /></p><p>Anyway, have a great day and thank you for your fantastic project!</p>]]>
        </description>
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        <title>Custom Shortcuts supports</title>
        <link>https://lunatics.icons8.com/discussion/721/custom-shortcuts-supports</link>
        <pubDate>Tue, 27 Jan 2026 10:05:12 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>xMaxrayx</dc:creator>
        <guid isPermaLink="false">721@/discussions</guid>
        <description><![CDATA[<p>Hi, I was planning to use Lunacy as UI because `components/Ui toolkit` but I found there isn&#39;t any custom shortcut support and its deal breaking with me,</p><p><br /></p><p>&nbsp;maybe bc i don&#39;t use Figma.</p><p>also, some stuff I like don&#39;t have shortcuts and i want them? so hope if there any plan to add them.</p><div>
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        <title>board</title>
        <link>https://lunatics.icons8.com/discussion/719/board</link>
        <pubDate>Sun, 25 Jan 2026 07:07:24 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>катэ</dc:creator>
        <guid isPermaLink="false">719@/discussions</guid>
        <description><![CDATA[<p>hello, I really need the board functions like in figma jam, the main thing is that there is not enough video insertion. I do storyboards, inserting videos, images, possibly extracting text and timecodes would be a huge plus for your program.</p>]]>
        </description>
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        <title>HTML-CSS Export and Linux</title>
        <link>https://lunatics.icons8.com/discussion/718/html-css-export-and-linux</link>
        <pubDate>Mon, 19 Jan 2026 21:29:43 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>iamliving</dc:creator>
        <guid isPermaLink="false">718@/discussions</guid>
        <description><![CDATA[<p>I recently started using Lunacy over Figma and I&#39;m very pleased with Lunacy.</p><p>Sure I may miss a few plugins here and there but I really don&#39;t miss any to the point where I can&#39;t use Lunacy. Although a plugin architecture would definitely help uptake IMHO. :)</p><p><strong>I would absolutely love to see Lunacy be able to export websites that I prototype in pure, accurate HTML and CSS across the desktop, tablet and mobile breakpoints.</strong></p><p>Currently the website creation tool landscape is pretty bleak if you&#39;re on a MAC or Linux (I use both - actually I&#39;m in the process of moving to Linux and Lunacy has made the move so much more comfortable)</p><p>So, <strong>Export to HTML and CSS, maintain a folder structure, browser preview.</strong> I don&#39;t even need built-in FTP or anything like that so long as Lunacy can accurately export my websites in HTML and CSS I&#39;d be a really happy camper!</p><p>Thanks for a great open source product!!! 🙏</p>]]>
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        <title>Enhancement Request - CMYK Color Features in Lunacy App</title>
        <link>https://lunatics.icons8.com/discussion/571/enhancement-request-cmyk-color-features-in-lunacy-app</link>
        <pubDate>Sun, 26 Nov 2023 23:11:06 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>youcef_bensaid</dc:creator>
        <guid isPermaLink="false">571@/discussions</guid>
        <description><![CDATA[<p>Dear [Lunacy Support Team],</p><p>I trust this message finds you well. I am reaching out to highlight a feature request regarding the handling of CMYK colors in the Lunacy app. Currently, the application primarily focuses on RGB color representation, and I believe incorporating robust CMYK support would significantly enhance its utility for users in graphic design and print-related workflows.</p><p>Feature Request Description:</p><p>The Lunacy app currently excels in providing a user-friendly platform for graphic design. However, the absence of comprehensive support for CMYK color spaces limits its effectiveness for professionals working on print projects. My suggestion is to introduce enhanced CMYK color features to broaden the application&#39;s capabilities.</p><p><br /></p><ul><li>Lunacy App Version: 9.3.1.4</li><li>Operating System: windows 10</li></ul><p><br /></p>]]>
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        <title>How its going with the development of 12.0?</title>
        <link>https://lunatics.icons8.com/discussion/717/how-its-going-with-the-development-of-12-0</link>
        <pubDate>Tue, 13 Jan 2026 22:13:33 +0000</pubDate>
        <category>Discussion club</category>
        <dc:creator>Adreal</dc:creator>
        <guid isPermaLink="false">717@/discussions</guid>
        <description><![CDATA[<p>and when will it be released as stable?</p>]]>
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        <title>Improve Text on Path Tools</title>
        <link>https://lunatics.icons8.com/discussion/716/improve-text-on-path-tools</link>
        <pubDate>Fri, 02 Jan 2026 00:30:25 +0000</pubDate>
        <category>New proposal</category>
        <dc:creator>lunacy3</dc:creator>
        <guid isPermaLink="false">716@/discussions</guid>
        <description><![CDATA[<ol><li>Click on PATH with TEXT TOOL to put text on it.</li><li>ANCHOR POINTS on each side of PATH to MOVE and CULL text.</li><li>Move mouse to a SIDE of PATH to FLIP text.</li><li>Put TEXT TOOL in center of SHAPE to auto-fit text INSIDE closed SHAPE.</li><li>Ability to SCALE SHAPE to refit text in SHAPE without altering its size.</li><li>Ability to SCALE SHAPE and TEXT by holding hot keys.</li><li>Ability to put TEXT inside SHAPE and have text get smaller or bigger as the text amount increases or decreases within the current SHAPE constraints.</li><li>Ability to center text on X and Y axis inside SHAPE.</li><li>Ability to TEXT WARP in closed SHAPES with different JUSTIFICATION.</li></ol><div>
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<p>Sorry GIF is so bad. Gave up from strict upload limit and obtuse 413 code which apparently means its too big but it can&#39;t give you any useful error message.</p><p>I did my best to communicate the tools I need in Lunacy which is basically how any Adobe product does it.</p>]]>
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        <title>oklch Support</title>
        <link>https://lunatics.icons8.com/discussion/677/oklch-support</link>
        <pubDate>Sun, 23 Mar 2025 22:40:52 +0000</pubDate>
        <category>New requests</category>
        <dc:creator>PandaDEV</dc:creator>
        <guid isPermaLink="false">677@/discussions</guid>
        <description><![CDATA[<p>Support for the new oklch color format <a href="https://developer.mozilla.org/en-US/docs/Web/CSS/color_value/oklch" rel="nofollow">https://developer.mozilla.org/en-US/docs/Web/CSS/color_value/oklch</a></p>]]>
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        <title>Issues with Chinese VF fonts</title>
        <link>https://lunatics.icons8.com/discussion/710/issues-with-chinese-vf-fonts</link>
        <pubDate>Fri, 31 Oct 2025 05:18:54 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>yukai</dc:creator>
        <guid isPermaLink="false">710@/discussions</guid>
        <description><![CDATA[<ul><li>i&#39;ve used lunacy 11.3 and 11.6 and now using beta12.0.0.18481, and i have never changed font weight (eg. Source Han Serif VF) successfuly and I don&#39;t know why. I&#39;ve searched everywhere. If you&#39;ve met and solved such problems please help me or I&#39;ll not able to use VF fonts in my projects and I&#39;ll be very sad.</li></ul><div>
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<p><br /></p><div>
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<p><br /></p><ul><li>I&#39;m using beta12.0.0.18481 now and i can&#39;t use IME to type Chinese </li></ul><div>
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<ul><li>By the way, I&#39;d like to know if there is a Chinese user group, and I&#39;d be very happy. thx:)</li></ul>]]>
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        <title>Misaligned outline and shadow for RTL text with fonts that depend on OpenType features</title>
        <link>https://lunatics.icons8.com/discussion/713/misaligned-outline-and-shadow-for-rtl-text-with-fonts-that-depend-on-opentype-features</link>
        <pubDate>Sat, 22 Nov 2025 07:06:24 +0000</pubDate>
        <category>New reports</category>
        <dc:creator>Niskala5570</dc:creator>
        <guid isPermaLink="false">713@/discussions</guid>
        <description><![CDATA[<p>Lunacy version: 11.6 latest stable version at the time of writing.</p><p><br /></p><p>It seems the glyph outline and shadow are rendered without applying OpenType features.</p><p>I mostly tested on Arabic as I&#39;m more familiar with it, some features like <code spellcheck="false">fina</code>, <code spellcheck="false">init</code>, <code spellcheck="false">medi</code>,  <code spellcheck="false">rlig/liga</code> are respected. Other features are ignored and rendered in default positions.</p><p>Here&#39;s is what Lunacy currently rendered, the primary text in black displayed the font correctly while the in white outline, only RTL text misaligned, the Latin text (e.g. <code spellcheck="false">A + ̆</code>) displayed correctly.</p><div>
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<p>Here&#39;s the same text with partially Opentype features displayed in font testing website that use Harfbuzz (<a href="https://www.corvelsoftware.co.uk/crowbar/" rel="nofollow">Crowbar</a>)</p><div>
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<p>And with the features turned on:</p><div>
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<p>Font used:</p><p>IBM Plex Arabic (Google Fonts)</p><p><a href="https://drive.google.com/file/d/1kgI41CupW6kZKe5NeLzBluIjDAvV9R5K/view?usp=sharing" rel="nofollow">The Year of Camel</a></p><p><a href="https://drive.google.com/file/d/1q_IzfkyDjUOCXXrpmNyJlHbBvrbmfI9r/view?usp=sharing" rel="nofollow">JAWI Diwani</a></p><p><br /></p><p>Test text:</p><p><code spellcheck="false">Ă Ŭ ŏ ŭ &ecirc; رَ نِيسْکَالاَ اٴيرَاهَا</code></p><p><code spellcheck="false">چمڤدق</code></p><p><code spellcheck="false">לוּנֶסִי لُونٚسِي</code></p>]]>
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        <title>Style for the &quot;Connector&quot;</title>
        <link>https://lunatics.icons8.com/discussion/714/style-for-the-connector</link>
        <pubDate>Mon, 24 Nov 2025 20:31:26 +0000</pubDate>
        <category>New proposal</category>
        <dc:creator>qs2435</dc:creator>
        <guid isPermaLink="false">714@/discussions</guid>
        <description><![CDATA[<p>It would be great if there is an option for connector style, so it&#39;s not just straight lines, for example, this is how it looks like in Figma, Thanks!</p><div>
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<p><br /></p>]]>
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        <title>A Flexible &amp; Intuitive Component and Style Management System</title>
        <link>https://lunatics.icons8.com/discussion/711/a-flexible-intuitive-component-and-style-management-system</link>
        <pubDate>Fri, 31 Oct 2025 20:38:29 +0000</pubDate>
        <category>New proposal</category>
        <dc:creator>romanofvadim</dc:creator>
        <guid isPermaLink="false">711@/discussions</guid>
        <description><![CDATA[<h2>Problem</h2><p>Currently, you can&rsquo;t drag components or styles between groups or reorder them manually. Everything is locked in a rigid list&mdash;forcing constant regrouping or perfect upfront planning. This breaks iterative design workflows.</p><h2> Solution</h2><ul><li>✅ Drag-and-drop components &amp; styles (within/between groups, to root)</li><li>🔀 Sorting options: by name, date, or custom user order🎨 Apply same logic to </li><li>all styles (colors, text, effects)</li></ul><p>Below are reference screenshots illustrating the current state vs. the proposed behavior:</p><p><em>(Note: The mockups demonstrate core functionality only and are not intended as final UI designs.)</em></p><p>1. Before:</p><div>
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<p><br /></p><p>2. After: </p><div>
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<p><br /></p><p>The groups were made in blue to better distinguish them from the rest of the elements.</p>]]>
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